Difference between revisions of "Games"
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− | We play lots of games in Beavers, Cubs and Scouts. Here are a few ideas. | + | We play lots of games in Beavers, Cubs and Scouts. The Scouts Canada wiki site has a page on [http://wiki.scouts.ca/en/Games games]. |
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+ | Here are a few ideas. | ||
==Dead Ant Game== | ==Dead Ant Game== |
Revision as of 10:16, 5 March 2017
We play lots of games in Beavers, Cubs and Scouts. The Scouts Canada wiki site has a page on games.
Here are a few ideas.
Dead Ant Game
This Game is meant for Cubs and Scouts.
Required:
- 3 to 5 blankets or hula hoops.
Instructions:
- Position the hoops randomly around the play area - these are the Ant Hills.
- Divide the group into 2 teams of AntS.
- From each team, choose 1 or 2 Yellow Jackets - these kill ants.
Goals:
- ANTS - The aim of the game is to be keep yourself and your fellow ants alive.
- YELLOW JACKETS - Kill all the ants, by tagging them.
Rules:
- Once an ant has been tagged, he must lay dead on the ground with legs and arms in the air.
- A dead ant can be revived by it's fellow ants if two of them carry the dead ant to an ant hill (one ant at either end using arms and legs for a safe carry). After the dead ant has been set on the ant hill it is alive and can continue playing.
- Yellow Jackets cannot tag ants when they are on ant hills.
- Yellow Jackets cannot tag ants when they are carrying a dead ant to an ant hill.
- Ants can only stay on ant hills for 5 seconds.
- The winning ant team is the team with the most ants left alive at the end of the time period.
- For a more difficult game, add more yellow jackets or less ant hills.
Three-Way Soccer Game
This Game is meant for Beavers, Cubs and Scouts.
Location:
- This Game should be done outside.
Required:
- 3 soccer balls.
- 6 cones to mark goals.
Instructions:
- Divide scouts into three groups, using patrols if possible.
- Lay out play area in the shape of a triangle with equal sides.
- Mark three goals, one in the center of each side.
- Place the three soccer balls in the center of the field.
- Scouts from each team can be any place on the field.
- On 'GO', scouts try to kick the balls through either opponent's goal while protecting their own.
- One point is awarded to the team that scores a goal.
- One point is subtracted from the team on which a goal is scored.
- When a goal is scored, that ball stays out of play.
- When all three balls are out of play, a break occurs and the balls are placed back in the center of the field.
- Patrols that are losing can gang up on a dominant patrol.
- Rather than using only feet, you can relax the rules and allow throwing of the balls.
- Playing with rubber or Nerf balls indoors also works.
Balloon Smash
This would good for Cubs or scouts. We tried it in Beavers and it was a disaster as the tears started flowing when the first balloon popped!
Required:
- To prepare for this game, you need two balloons for each person in your group (plus some spares for those that might break while you're inflating them).
- Preferably the balloons should be two different colours (to represent two different teams).
- Tie two foot long strings to the ends of each balloon.
Instructions:
- Give each person two balloons (of the same color) and have them tie one to each leg.
- Separate the teams on either side of the room/area.
- When you say start, the Kids try to pop the balloons from the other team by stepping on them.
- When both your balloons have popped, you're out and must sit down.
- The team with the last balloon remaining wins.
Kangaroo Relay Game
This Game is meant for all Sections.
Required:
Tennis or nerf ball for each team.
Instructions:
- Lodge, Six or Patrol lines up at starting line.
- First youth in line holds ball between his knees.
- On 'GO', the first in line hops around far cone, chair, or tree and back to the start.
- They hand (no throwing) the ball to the next youth in line, who repeats.